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H) Physics (Toys/Systems) Grade 3 ... Air Riders

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    Learning Experiences:
  1. Lilienthal's Legacy (Automaticity)
  2. Hello, Gliders (Introducing Vista/Module with KWL)
  3. Newton's First Law of Motion with a Glider
  4. Fold and Glide
  5. Newton's Second Law of Motion with a Glider
  6. Newton's Third Law of Motion with a Glider
  7. Newton's Universal Law of Gravitation with a Glider
  8. How Low Can You Go?
  9. Center of Gravity TOOL: METER STICK Controlled Experiment
  10. Energy Transformation with a Glider
  11. Bernoulli Behavior
  12. Aileron Action
  13. Heads Up
  14. Whirlybird
  15. Parachute
  16. What a Tail
  17. Up and Down and Side to Side
  18. Energy: Sound -- Hear Those Bottles
  19. Energy: R+O+Y+G+B+I+V Light = White Light (Refracting Light)
  20. Energy: Electromagnetism -- Electrical Circuit
  21. R.A.S.: Toys (Read About Science: Toys)
  22. So, What's a Glider? (Defining Operationally)
  23. (ASSESSMENT COMPONENT) Summative Assessment - Designing a Kite
  24. (ASSESSMENT COMPONENT) Objective Assessment
  25. (ASSESSMENT COMPONENT) Tool Assessment TOOL: METER STICK
  26. (ASSESSMENT COMPONENT) W.A.S.:Toys (Write About Science: Toys) Assessment - Persuading Someone to Buy the Kite You Designed
  27. Vocabulary and Definitions for Grade 3 Toys/ Systems Vista/Module
  28. Nine-Week Plan for Grade 3 Toys/Systems Vista/Module, Air Riders
  29. Harcourt Science
  30. Recommended Reading List
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Project Director: Wallace Dominey [wdominey@rice.edu]
Website Administrator: Eddie Heard [eheard@rice.edu]
for Rice University School Science & Technology